[page:Material] →
[name]
Create a material that can draw custom sprites using a 2d canvas.
Constructor
[name]( [page:Object parameters] )
parameters is an object that can be used to set up the default properties
color - the color of the sprite
program - the program used to draw the sprite
Properties
[property:Color color]
The color of the sprite. The material will set up the color for the context before calling the material's program.
Methods
[method:null program]([page:CanvasRenderingContext2D context], [page:Color color])
context -- The canvas context
color -- The color of the sprite
Define a program that will use the context to draw the sprite.
Source
[link:https://github.com/mrdoob/three.js/blob/master/examples/js/renderers/CanvasRenderer.js examples/js/renderers/CanvasRenderer.js]