[page:BufferGeometry] →
[name]
This is the [page:BufferGeometry] port of [page:TorusGeometry].
Example
var geometry = new THREE.TorusBufferGeometry( 10, 3, 16, 100 );
var material = new THREE.MeshBasicMaterial( { color: 0xffff00 } );
var torus = new THREE.Mesh( geometry, material );
scene.add( torus );
Constructor
[name]([page:Float radius], [page:Float tube], [page:Integer radialSegments], [page:Integer tubularSegments], [page:Float arc])
radius — Default is 100.
tube — Diameter of the tube. Default is 40.
radialSegments — Default is 8
tubularSegments — Default is 6.
arc — Central angle. Default is Math.PI * 2.
Properties
Each of the contructor parameters is accessible as a property of the same name. Any modification of these properties after instantiation does not change the geometry.
Source
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]