[name]
A loader for loading a [page:Material] in JSON format.
Constructor
[name]( [page:LoadingManager manager] )
[page:LoadingManager manager] — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].
Creates a new [name].
Methods
[method:null load]( [page:String url], [page:Function onLoad], [page:Function onProgress], [page:Function onError] )
[page:String url] — required
[page:Function onLoad] — Will be called when load completes. The argument will be the loaded [page:Material].
[page:Function onProgress] — Will be called while load progresses. The argument will be the progress event.
[page:Function onError] — Will be called when load errors.
Begin loading from url and return the [page:Material] object that will contain the data.
[method:Material parse]( [page:Object json] )
[page:Object json] — The json object containing the parameters of the Material.
Parse a JSON structure and create a new [page:Material] of the type [page:String json.type] with parameters defined in the json object.
Example
// instantiate a loader
var loader = new THREE.MaterialLoader();
// load a resource
loader.load(
// resource URL
'path/to/material.json',
// Function when resource is loaded
function ( material ) {
object.material = material;
},
// Function called when download progresses
function ( xhr ) {
console.log( (xhr.loaded / xhr.total * 100) + '% loaded' );
},
// Function called when download errors
function ( xhr ) {
console.log( 'An error happened' );
}
);
Source
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]