[page:Object3D] →
[name]
Base class for Mesh objects, such as [page:MorphAnimMesh] and [page:SkinnedMesh].
Example
var geometry = new THREE.BoxGeometry( 1, 1, 1 );
var material = new THREE.MeshBasicMaterial( { color: 0xffff00 } );
var mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );
Constructor
[name]( [page:Geometry geometry], [page:Material material] )
geometry — An instance of [page:Geometry].
material — An instance of [page:Material] (optional).
Properties
[property:Geometry geometry]
An instance of [page:Geometry], defining the object's structure.
[property:Material material]
An instance of [page:Material], defining the object's appearance. Default is a [page:MeshBasicMaterial] with wireframe mode enabled and randomised colour.
[property:Array morphTargetInfluences]
An array of weights typically from 0-1 that specify how much of the morph is applied.
Undefined by default, but reset to a blank array by [page:Mesh.updateMorphTargets updateMorphTargets].
[property:Array morphTargetDictionary]
A dictionary of morphTargets based on the morphTarget.name property.
Undefined by default, but rebuilt [page:Mesh.updateMorphTargets updateMorphTargets].
[property:Integer morphTargetBase]
Specify the index of the morph that should be used as the base morph. Replaces the positions.
Undefined by default, but reset to -1 (non set) by [page:Mesh.updateMorphTargets updateMorphTargets].
Methods
[method:Integer getMorphTargetIndexByName]( [page:String name] )
name — a morph target name
Returns the index of a morph target defined by name.
[method:null updateMorphTargets]()
Updates the morphtargets to have no influence on the object. Resets the
[page:Mesh.morphTargetForcedOrder morphTargetForcedOrder],
[page:Mesh.morphTargetInfluences morphTargetInfluences],
[page:Mesh.morphTargetDictionary morphTargetDictionary], and
[page:Mesh.morphTargetBase morphTargetBase] properties.
[method:Array raycast]( [page:Raycaster raycaster], [page:Array intersects] )
Get intersections between a casted ray and this mesh. [page:Raycaster.intersectObject] will call this method.
[method:Mesh clone]()
Returns a clone of this Mesh object and its descendants.
Source
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]